Monday 4 October 2010

A Web Quest: the Pedagogical Approach Based on the Technology.

This is one example of pedagogical approaches supported by the internet, I found in the internet. It is said that the process of creating a Web Quest is very simple. This uses hyperlink to create a document. Even though I do not know exactly what hyperlink is, to create it someone at least must be able to operate word, power point or excel program. So, it is quite easy.

On example in the Web Quest is Dinosaurs Before Dark. In this example, students are asked to mention characteristics of each kind of dinosaurs. But before that, students are provided with the information such as a short story about the life of dinosaurs along with the picture. To know more about a specific type of a dinosaur, the student can click to the link provided. Then, they have to follow the quiz based on the information they got from the short story. There is a reward, if the students can finish the quiz. After a quick exploring, I got the impression that this game belongs to problem based learning. Students have to find the answer of the problem by themselves. Even though there is no explanation how many students should play this game, I may say that this game can be played either individually or in group.

I think this web quest is a good example of pedagogical approached based on the technology. This game let the student to find the solution own their own. The role of technology is only facilitating. The students will be very motivated and committed to play because any taken steps are their own decision. The using of picture will give the students a real description about each kind of dinosaurs. Lastly through the reward system in this web game, students can evaluate their progress and be more motivated if they found that they still make mistakes.




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